Why 150?
- 150 = fleets, mining, gas, PvP, scouts from day 1.
- 150 = day-1 defense if someone shows.
- 150 + 92/8 buyback = SRP, fuel, ammo paid.
This is a personal invitation to our rich wormhole system.
I’ve built a stunning, fortified city in lucrative wormhole space — 3× Astrahus, Athanor, Raitaru — fueled, fitted, protected. We open the hidden J-system when we hit 150 corporation members. I want you in that first wave.
Site: https://sons-of-ores.com
Corp: Sons of Ores → enter at 150
Alliance: MUTHR → opens at 200
If you’re interested, apply to the corporation immediately and pick your preferred role (FC, Indy FC, Citizen, Cloaky, General). That way you’re on the roster before we unlock the system.
I’ve already put billions into anchoring, fuel, ammo and doctrine prep. When we open, it’s turn-key. High sec stays close.
At 150 we call it. We fleet up. We move together in doctrine ships into the already-built city. Then we debrief, assign roles, and start money / defense ops. This is not a slow trickle — it’s a switch-on.
Next: visit the site → read the Positions / Roles page → apply to corp with your role → stand by for the launch ping.
If you got this, you’re invited to the founding wave. Don’t repost it.
– CEO NotWell
Sons of Ores • MUTHR
A Wormhole City beyond the stars. Wealth & PvP for our pilots. Paradise amidst danger.

The system — Wormhole System: a defended wormhole paradise with access to C2–C6 content, year-round PvP, and logistics arranged when doors are open.